-- GENERATED SPELL FOR [Ango'rosh Shadowmage] --


function spell0_20444(pUnit, Event) --@Shadow Bolt,n/a--
pUnit:FullCastSpellOnTarget(9613,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_20444', 3000, 1)
end

function spell1_20444(pUnit, Event) --@Shadow Shell,n/a--
pUnit:FullCastSpellOnTarget(9657,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_20444', 10327, 1)
end

function Sorts_20444(pUnit, Event)
local choix_sorts_20444 = math.random(0, 1)
if choix_sorts_20444 == 0 then
pUnit:RegisterEvent('spell0_20444', 1, 1)
end
if choix_sorts_20444 == 1 then
pUnit:RegisterEvent('spell1_20444', 1, 1)
end
end

function mob20444_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_20444', math.random(1500, 3000), 1)
end

function mob20444_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob20444_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob20444_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(20444, 1, 'mob20444_Action')
RegisterUnitEvent(20444, 2, 'mob20444_Leave')
RegisterUnitEvent(20444, 3, 'mob20444_Kill')
RegisterUnitEvent(20444, 4, 'mob20444_Die')
